TurboPatent is a Seattle-based tech company which aims to reinvent the patent application process by leveraging its automation and artificial intelligence technology.
The goal of the 3-months internship project is to redesign Invention Hub, an invention discovery platform, by exploring users' needs and defining the current design problems.
The proposed high-fidelity prototype of the Invention Hub finally improved the user experience with the increase of task success rate from 34% to 88%.
Aside from online research, I led the stakeholder meeting and baseline testing to get a better understanding of the product and users.
Stakeholder meeting: To obtain a solid knowledge of the product, business goals, and user cases, I interviewed the Chief Product Officer, Dave, who has been closely working with the engineers, Sales team, and customers.
Baseline study: Due to time constraints, I executed six 40-minutes meetings, which covered user interview and usability testing, in a week to:
Based on user interviews, I was able to outline three different user personas as a reference for the following design: (1) the chief technical officer who works at a startup, (2) the inventor at a giant company, and (3) the product manager.
For the usability testing, I listed out six tasks with scenarios for participants to complete. The task completion task was 34% on average which helped me establish the baseline measurement for the future design changes.
The design problems on the three key pages- Dashboard, Description, Drawing Tool page- were listed out based on the participants feedback.
By conducting the Affinity Diagram, I defined the project to solve the existing design problems.
Affinity diagram: I used the Affinity Diagramming to divide the problems into four categories: Navigation, Data Entry, Drawing, and Collaboration.
I then scoped the project based on the severity level to focus on:
To make sure the redesign meets users' needs, I built the paper prototype. Then, I tested with five participants who are in either engineering or creative industry and have their own side-projects or startup. The cardboard was customized to provide a more smooth testing experience on paper prototype.
Participant 3, Back-end Engineer